Bug report mameuihiscore64 V0.155 (Oct 17 2014)
UPDATE: The problem doesn't happen when in window mode! All my previous test had been done in full screen. The problem happen almost immediately in full screen, then while playing, I press ALT-Enter to drop in window mode and no problem for 2-3 minutes! As soon as I press ALT-Enter again to go back in full screen, the problem happen again almost immediately. This issue doesn't happen with other MAME version in full screen.
There is a sound glitch/synchronization problem that make distortion, crackle and pop every 3 to 15 seconds on average with at least 1 ROM: "Donkey Kong (US set1)". The same ROM work fine with MAMEUI V0.155 (Oct 15 2014) 64 bit and MAMEUIFX V0.155 (Oct 15 2014) 64 bit. As I understand, MAMEUI and mameuihiscore share the same ini file, so they should have identical configuration.
My mameuihiscore 64 V0.155 config:
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Default game proprieties/sound:
Use Sample: YES
Sound mode: DirectSound
Sample rate: 48000
Volume attenuation: 0dB
Audio latency: 2/5
Default game proprieties/Display:
Run in a window: OFF
Start out maximized: ON
Enforce aspect ratio: ON
Throttle: ON
Video mode: Direct3D
Direct3D use Bilinear filtering: OFF
Default game proprieties/Advanced:
Triple buffering: ON
Sync to monitor refresh: OFF***
Wait for vertical sync: OFF***
Refreshed speed: ON***
HLSL: OFF
Emulation speed : 1
Effect: None
Default game proprieties/Miscellaneous
Enable cheat: OFF
Sleep when possible: OFF***
Multi-thread rendering: ON***
***Tested ON and OFF: same result, still sound glitches.
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System spsec:
3 X LCD 1680X1050
Intel 2500K @ 4.7Ghz
16GB RAM @1600Mhz
GTX 660
Realtek HD Audio ALC892, 5.1 mode
Win7 ultimate SP1 64 bit fully patched and all latest drivers
Aero disabled
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Thanks for your great work with this emulator,
Ramon